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Nidhogg black screen
Nidhogg black screen






Special enemies that only spawn in certain rooms across all zones.Īppears in the special room of the Castle level, and within Helheim I. Their shield throw cannot be strafed from any distance, only dodged. Used to be named Phoenix is previous patchesĬan be damaged briefly when lifting their shield before throwing, or with a well aimed shot at their feet as they hold their shield. Shoots two burst of three fireballs then pauses.Īppears in Helheim I or when the Hero Mother of Flies is killedĪlthough it shares the same name with the Flies that spawns in zones prior to Helheim, its appearance, behaviour, and HP are different Sword slashes create air blades which penetrate walls (and you). Will fall to the floor at ≤ 50% of it's health and will only attack with many arcing bolts while grounded.Īppears as a miniboss. (name originally incorrect)įires 1 bolt at range, but many arcing bolts if player is very close. Multiple firebolts: 25 HP per projectileĬan teleport around, lay mines periodically, and be killed in 1 shot with a headshotĬharges up then sends a barrage at the player.After taking damage, it will begin to run towards the player at a faster pace. Has a very low chance to spawn by itself in a regular room. Can also appear naturally.Īppears as a miniboss. The charge will be canceled if the Scorpion leaves the field of fiew of the player Template:Requires further testingįlyer. If far from the player, will charge directly at them for four beats after a two beats call, hiding it's stinger for the duration of the charge.If close to the player, will spray acid from it's stinger.If making contact with the player, will attack them with its' claws on every half-beat.If one or more of its spawned flies are killed, it will resume spawning until their count reaches six again.Will spawn a fly every four beats, stopping once six of its spawned flies are occupying the room.Once facing, will fly towards the player to bite them. Will rotate in place until facing the player.Summoned by Corrupted Heiðrún.īecomes invulnerable for a few seconds when got hit. Golem will approach the player and continuously stomp on every other Quarter Note beat.Īppears as a miniboss and randomly spawn in Nidhogg's first round. If the player isn't looking at a Skel Fly, it will move out Skel's cover and shoot very frequently, if no Skels are alive it will not find any other cover and shoot at the player regardless of being looked at Only hides behind a Skel when looked at by the player, and wont shoot while hiding When Skel dies, Skel Fly will move to another vacant Skel to hide behind. Skel Fly uses it's shield head to hide behind Will shoot towards the player's location even if it does not have a line of sight Starts walking with 6 legs at ≤ 50% health and at ≤ 33% health on Hellish (300 health remaining) Spawns Hexapods until destroyed or until it runs outĪppears as a miniboss. Its weak spot is a glowing mass hanging under it. The weak spot can also be hit just before it spins to shoot at the player, by hitting the left of its body just as it reaches the end of its windup.Most easily seen when first entering a room and before it starts shooting. Its weak spot is in the middle of its torso, instantly killing it.Explodes after uncurling itself, or will stomp and explode if the player is too close.Contracts into an invulnerable ball when damaged.Three projectiles in a wide spread: 25 HP.The homing projectile can be dodged in two different ways : either by Dashing on the beat of the attack, as prompted by the reticle (showing the "Dodge" prompt), or by counter-strafing away from the projectile's trajectory (showing the "Juke" prompt).Their shield will block any incoming physical damage from weapons, but not from magic attacks (see Abilities).They will stop moving and tracking the player during their still phase, leaving them vulnerable to attacks. Will face and move away from the player during their charging and shooting phases.After one beat of charging, Shoots homing projectiles on four consecutive beats, then stays still for another four beats.Can also appear naturally.įlying suicider. Summoned by Draugr, Ymir, and Beating Hearts. Yellow crystal on back is weak spot that takes triple damage.įlying suicider. Eggs will naturally start hatching once all other enemies in the room have been killed. In the Weapons page, weapons will show how much damage they do, with the regular pistol dealing 50 damage.Ĭan spawn on its own or inside spider eggs.








Nidhogg black screen